Fallout: New Vegas (2010)
FNV, New Vegas, NV
| Release Date: | 2010, October 19 |
| Alternative Titles: | FNV, New Vegas, NV |
| Countries: | United States of America |
| Publishers: | Bandai Namco Entertainment, 1C/Cenega, Bethesda Softworks |
Description:
Storyline:
Keywords:
sequel
robot
bloody
drugs
death
gangs
steam
achievements
bullet time
building
artificial intelligence
revenge
over the shoulder
slow-motion
day/night cycle
boss fight
explosion
digital distribution
playstation trophies
playing cards
voice acting
human
polygonal 3d
wasd movement
sprinting mechanics
downloadable content
xbox live
melee
real-time combat
a.i. companion
difficulty level
vending machine interaction
addiction
games on demand
dolby digital
poverty
interrogation
sex work
sequel by a different developer
novint falcon support
single-player only
pacifist playthrough
stealth kill
invisibility
pickpocketing
immersive
retail games with steam activation
non-player character
ragdoll physics
quicksaving
multiple gameplay perspectives
dog
lock picking
optional objective
dialogue trees
torture
customizable characters
world map
loot gathering
character creation
moral decisions
side quests
branching storyline
sleeping
pausable real time combat
quest tracking
ghoul
pseudo non-linear
mercenary
military
good vs evil
throwing weapons
upgradeable weapons
female protagonist
backtracking
multiple endings
slavery
racism
rivaling factions
fake in-game advertising
in-game radio
pinball machine
chinese accent
sociopathy
lgbtq+
leveling up
aliens
post-apocalyptic
robots
apocalypse
mutants
radiation
extreme violence
using dialogue to avoid combat
christianity
nuclear bomb
guns and bullets
gore system
zero to hero
anarchism
two-handed weapons
fictional currencies
nuclear war
nuclear holocaust
nuclear fallout
ants
gambling
doctor
hand-to-hand combat
quickloading
invisible wall
poisoning
movement penalty
flower picking
negotiation
mute character
baseball
motorcycle
alternate history
united states
giant insects
power glove
xbox controller support for pc
falling damage
animal companions
jump scare moment
audio logs
combat dialogue
banned
non-linear storytelling
interactive environments
xbox one backwards compatibility
high definition graphics
cannibalism
animal cruelty
weapon workshops
workbench mechanics
fast traveling
cockroach
fully customizable controls
retrievable traps
hostile a.i.
machinima
level scaling
monomyth
pc to console port
nomads
missing features
multi-monitor support
3d
guitar playing
crafting
insects
casino
slot machine
running
leveling
campaign
melee combat
steam cloud
alternate costumes
based on - comics
explosives
gun
armor
internet culture reference
achievement attempt detection
difficulty achievement
merchants
pre-order exclusive
super strength
weapon modification
new purchase incentives
point of no return
slip cover packaging
real time game clock
objectivism
amphibian humanoid
pax prime 2010
killcam
tokyo game show 2010
fake interactivity
food
bombs
ranged combat
health
eating
money
alcohol
explosive
shotgun
previously on - prime gaming
available on - luna plus
knife
stamina
pistol